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Erweckender Druide

Jumpstart (JMP)

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Erweckender Druide
Erweckender Druide

When this creature enters, target Forest becomes a 4/5 green Treefolk creature for as long as this creature remains on the battlefield. It's still a land.

Kreatur
U 0379 – JMP
Standard
Pionier
Alchemie
Historisch
Zeitlos
Historisches Kartenchaos
Ungewöhnlich
Druid
Human
Jumpstart
  • Awakener Druid's ability affects a land with the land type Forest, not necessarily a land with the name Forest.
  • Awakener Druid's ability is mandatory. When it enters, you must target a Forest (if there is one), even if you don't control that Forest.
  • If Awakener Druid leaves the battlefield before its "enters" ability resolves, nothing happens to the targeted Forest when that ability resolves. It won't become a creature.
Show All 5 Rules

Deckbau-Historisch-Statistik

Beliebtestes Historisch-Deck

Kreatur (24)
(8)
(4)
Land (24)