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Abrechnen

Jumpstart (JMP)

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Abrechnen
Abrechnen
JMP
DAR

Exile target creature. Put two loyalty counters on a planeswalker you control.

Hexerei
U 0276 – JMP
Standard
Pionier
Alchemie
Historisch
Zeitlos
Historisches Kartenchaos
Ungewöhnlich
Jumpstart
Dominaria
  • If the target creature is an illegal target by the time Settle the Score tries to resolve, the spell doesn’t resolve. You won’t put loyalty counters on a planeswalker.
  • Both loyalty counters must be put onto the same planeswalker.
  • You don’t choose which planeswalker receives loyalty counters until Settle the Score resolves. If you don’t control a planeswalker, you’ll simply exile the target creature and not put loyalty counters on anything.

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