Kartenliste
C 0111 – JMP


JMP
M20
When this creature enters, creatures you control get +1/+1 until end of turn.
Kreatur
Standard
Pionier
Alchemie
Historisch
Zeitlos
Historisches Kartenchaos
- Inspiring Captain’s triggered ability affects only creatures you control at the time it resolves. Creatures you begin to control later in the turn won’t get +1/+1.
- The set of creatures affected by Inspiring Captain’s ability is determined as the ability resolves. Creatures you begin to control later in the turn won’t get +1/+1.
Deckbau-Pionier-Statistik
Limited-Core 2020-Statistik
54.4%
8.3%
54.6%
1,100