Kartenliste
R 0124 – THB


(Je eine Sagenmarke beim Ins−Spiel-Kommen und nach deinem Ziehsegment. Opfern nach III.)
I — Übernimm die Kontrolle über eine Kreatur deiner Wahl, solange der Akroische Krieg im Spiel bleibt.
II — Bis zu deinem nächsten Zug greifen Kreaturen, die deine Gegner kontrollieren, in jedem Kampf an, falls möglich.
III — Jede getappte Kreatur fügt sich selbst Schadenspunkte in Höhe ihrer Stärke zu.
Verzauberung
Standard
Pionier
Alchemie
Historisch
Zeitlos
Historisches Kartenchaos
- If The Akroan War leaves the battlefield before its first ability resolves, you won't gain control of the creature at all.
- If a creature can't attack for any reason (such as being tapped or having come under that player's control that turn), then it doesn't attack. If there's a cost associated with having it attack, the player isn't forced to pay that cost, so it doesn't have to attack in that case either.
- Because a Saga isn't sacrificed until after its last ability has resolved, you still control the creature you took with The Akroan War's first ability while the last ability is resolving.
Deckbau-Pionier-Statistik
Limited-Theros Beyond Death-Statistik
56.3%
4.3%
59.3%
1,300