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Fluchttunnel

Teenage Mutant Ninja Turtles (TMT)

Finde die besten Standard-Decks für Fluchttunnel, ihre Gewinnrate, Beliebtheit und die MTG-Arena-Formate, für die sie erlaubt ist!

Zuletzt aktualisiert:
Fluchttunnel
Fluchttunnel
TMT
MKM

, opfere dieses Land: Durchsuche deine Bibliothek nach einer Standardland−Karte, bringe sie getappt ins Spiel und mische danach.

, opfere dieses Land: Eine Kreatur deiner Wahl mit Stärke 2 oder weniger kann in diesem Zug nicht geblockt werden.

Land

„Ich habe gehört, die Kanalisation in Connecticut ist richtig nett." —Michelangelo
C 0184 – TMT
Standard
Pionier
Alchemie
Historisch
Zeitlos
Historisches Kartenchaos
  • Once a creature with power 2 or less has been blocked, Escape Tunnel's last ability won't cause it to become unblocked.
  • If the target creature's power is increased to 3 or greater after Escape Tunnel's last ability is activated but before it resolves, the ability doesn't resolve. However, if instead the creature's power is increased to 3 or greater after the ability resolves, it still can't be blocked that turn.
  • If the target creature's power is increased to 3 or greater after Escape Tunnel's last ability is activated but before it resolves, the ability doesn't resolve. However, if instead the creature's power is increased to 3 or greater after the ability resolves, it still can't be blocked that turn.
Show All 4 Rules

Deckbau-Standard-Statistik

53.5%
5.0%
55.7%
32,000

Limited-Teenage Mutant Ninja Turtles-Statistik

53.6%
26.0%
54.3%
120,000

Beliebtestes Standard-Deck

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Land (24)