Kartenliste
R 0070 – OTJ


Jeder Spieler kann seine Hand und seinen Friedhof in seine Bibliothek mischen. Jeder Spieler, der dies tut, zieht sieben Karten. Schicke den Schritt zwischen den Welten ins Exil.
Aushecken (Du kannst bezahlen und diese Karte aus deiner Hand ins Exil schicken. Wirke sie in einem späteren Zug wie eine Hexerei, ohne ihre Manakosten zu bezahlen. Spiele Aushecken wie eine Hexerei.)
Hexerei
Standard
Pionier
Alchemie
Historisch
Zeitlos
Historisches Kartenchaos
- Players decide and announce in turn order, starting with the active player, whether they want to shuffle their hand and graveyard into their library. Then, all players who chose to do so shuffle their hands and graveyards into their libraries and draw seven cards. Players later in the turn order will know the choices made by players before them.
- A player whose hand and/or graveyard contain no cards can still choose to shuffle their hand and graveyard into their library. If they do, they’ll still draw seven cards.
- Plot abilities are written “Plot [cost],” which means “Any time you have priority during your main phase while the stack is empty, you may pay [cost] and exile this card from your hand. It becomes plotted.”
Deckbau-Standard-Statistik
59.9%
0.1%
68.4%
660