Kartenliste
U 0037 – FIN


(Je eine Sagenmarke beim Ins−Spiel-Kommen und nach deinem Ziehsegment. Opfern nach III.)
I — Windschlag — Diese Kreatur fügt einer getappten Kreatur deiner Wahl, die ein Gegner kontrolliert, 4 Schadenspunkte zu.
II, III — Wirbelströmung — Eine andere Kreatur deiner Wahl, die du kontrollierst, erhält +1/+0 und Flugfähigkeit bis zum Ende des Zuges.
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Fliegend
Verzauberung
Kreatur
Standard
Pionier
Alchemie
Historisch
Zeitlos
Historisches Kartenchaos
- A chapter ability doesn't trigger if a lore counter is put on a Saga that already had a number of lore counters greater than or equal to that chapter's number. For example, the third lore counter put on a Saga causes the chapter III ability to trigger, but chapters I and II won't trigger again.
- Due to a rules change that takes effect with this release (see below for details), a Saga that somehow loses all of its chapter abilities will not be sacrificed as a state-based action. It will also not gain a lore counter at the beginning of each of its controller's first main phases.
- As a Saga enters, its controller puts a lore counter on it. As your first main phase begins (immediately after your draw step), you put another lore counter on each Saga you control. Putting a lore counter on a Saga in either of these ways doesn't use the stack.
Deckbau-Standard-Statistik
Limited-Final Fantasy-Statistik
55.0%
5.2%
56.3%
1,200