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Beschwörung: Primae Odin

Final Fantasy (FIN)

Finde die besten Standard-Decks für Beschwörung: Primae Odin, ihre Gewinnrate, Beliebtheit und die MTG-Arena-Formate, für die sie erlaubt ist!

Zuletzt aktualisiert:
Beschwörung: Primae Odin
Beschwörung: Primae Odin

(Je eine Sagenmarke beim Ins−Spiel-Kommen und nach deinem Ziehsegment. Opfern nach III.)

I — Gungnir — Zerstöre eine Kreatur deiner Wahl, die ein Gegner kontrolliert.

II — Zantetsuken — Diese Kreatur erhält „Immer wenn diese Kreatur einem Spieler Kampfschaden zufügt, verliert jener Spieler die Partie."

III — Halle des Schmerzes — Ziehe zwei Karten. Jeder Spieler verliert 2 Lebenspunkte.

Verzauberung
Kreatur
R 0121 – FIN
Standard
Pionier
Alchemie
Historisch
Zeitlos
Historisches Kartenchaos
  • Once Summon: Primal Odin deals combat damage to a player and the ability granted by Summon: Primal Odin's second chapter ability triggers, it doesn't matter what happens to Summon: Primal Odin. When that ability resolves, the player who was dealt combat damage this way loses the game even if Summon: Primal Odin isn't on the battlefield anymore or is controlled by another player.
  • Due to a rules change that takes effect with this release (see below for details), a Saga that somehow loses all of its chapter abilities will not be sacrificed as a state-based action. It will also not gain a lore counter at the beginning of each of its controller's first main phases.
  • Each symbol on the left of a Saga's text box represents a chapter ability. A chapter ability is a triggered ability that triggers when a lore counter that is put on the Saga causes the number of lore counters on the Saga to become equal to or greater than the ability's chapter number. Chapter abilities are put onto the stack and may be responded to.
Show All 10 Rules

Deckbau-Standard-Statistik

50.4%
0.2%
54.7%
1,700

Limited-Final Fantasy-Statistik

56.7%
4.3%
61.1%
1,000

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