Lista de cartas
R 0012 – TMC
Irma, mutante ocasional
Teenage Mutant Ninja Turtles Eternal (TMC)
Busca los mejores mazos de Histórico para Irma, mutante ocasional, su índice de victorias, popularidad y los formatos de MTG Arena donde sea legal.


At the beginning of combat on your turn, Irma becomes a copy of up to one other target creature you control, except her name is Irma, Part−Time Mutant and she has this ability. Then put a +1/+1 counter on her.
Criaturas
Estándar
Pionero
Alquimia
Histórico
Atemporal
Pelea histórica
Rara
Human
Mutant
Shapeshifter
Contadores de palabras clave
Histórico
Teenage Mutant Ninja Turtles Eternal
- You don't have to choose a target for Irma's ability. However, if you do and the target creature is an illegal target as Irma's ability tries to resolve, it won't resolve and none of its effects will happen. Irma won't become a copy of anything else, and you won't put a +1/+1 counter on her.
- Irma copies exactly what was printed on the original creature and nothing else, with the listed exceptions (unless that creature is copying something else; see below). She doesn't copy whether that creature is tapped or untapped, whether it has any counters on it or Auras and Equipment attached to it, and so on.
- If the copied creature has {X} in its mana cost, X is 0.