Lista de cartas
R 0045 – WAR


Este hechizo no puede ser contrarrestado.
Roba dos cartas, luego enrola X, donde X es la cantidad de cartas en tu mano. (Pon X contadores +1/+1 sobre un Ejército que controlas. Si no controlas ninguno, crea primero una ficha de criatura Ejército Zombie negra 0/0.)
Instantáneos
Estándar
Pionero
Alquimia
Histórico
Atemporal
Pelea histórica
Rara
War of the Spark
- Some cards refer to the "amassed Army." That means the Army creature you chose to receive counters, even if no counters were placed on it for some reason.
- In the rare case that you control multiple Army creatures (perhaps because you played a creature with changeling) while you amass Zombies, you choose which of your Army creatures to put the +1/+1 counters on. If that creature isn't a Zombie, it becomes a Zombie in addition to its other types.
- If you don't control an Army, the Zombie Army token you create enters the battlefield as a 0/0 creature before receiving counters. Any abilities that trigger when a creature with a certain power enters the battlefield, such as that of Mentor of the Meek, will see the token enter as a 0/0 creature before it gets +1/+1 counters.
Estadísticas de Pionero en modo Construido
Estadísticas de War of the Spark en modo Limitado
59.7%
5.9%
61.3%
1,500