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Sacerdote de sangre de Malakir

Zendikar Rising (ZNR)

Busca los mejores mazos de Pelea histórica para Sacerdote de sangre de Malakir, su índice de victorias, popularidad y los formatos de MTG Arena donde sea legal.

Sacerdote de sangre de Malakir
Sacerdote de sangre de Malakir

Cuando el Sacerdote de sangre de Malakir entre al campo de batalla, cada oponente pierde X vidas y tú ganas X vidas, donde X es la cantidad de criaturas en tu grupo. (Tu grupo consiste en hasta un Clérigo, un Bribón, un Guerrero y un Hechicero.)

Criaturas
C 0110 – ZNR
Estándar
Pionero
Alquimia
Histórico
Atemporal
Pelea histórica
  • In a Two-Headed Giant game, Malakir Blood-Priest's ability causes the opposing team to lose twice X life and you to gain X life.
  • To determine “the number of creatures in your party,” check whether you control a Cleric, whether you control a Rogue, whether you control a Warrior, and whether you control a Wizard. The number is the total number of those checks to which you answered yes. Each creature you control can be counted for only one of those checks.
  • If a creature has more than one party creature type, and there are multiple ways to count that creature that could result in a different number of creatures in your party, the highest such number is used. For example, if you control a Cleric and a Cleric Wizard, the number of creatures in your party is two. You can't choose to have it be just one by counting the Cleric Wizard first as a Cleric.
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Criaturas (24)
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