Lista de cartas
C 0136 – OTJ


Las criaturas que controlas obtienen +2/+0 hasta el final del turno. Si controlas un forajido, exilia la primera carta de tu biblioteca. Hasta el final de tu próximo turno, puedes jugar esa carta. (Los Asesinos, Mercenarios, Piratas, Bribones y Brujos son forajidos.)
Instantáneos
Estándar
Pionero
Alquimia
Histórico
Atemporal
Pelea histórica
- If an ability refers to an outlaw or whether a player controls an outlaw, it's referring only to permanents with one or more of the creature types specified above. Notably, it's not referring to any spell or card not on the battlefield. However, other abilities may refer to an "outlaw spell" or "outlaw card" in a zone other than the battlefield. Those abilities refer to spells and cards with one or more of the specified creature types.
- Outlaws' Fury affects only creatures you control at the time it resolves. Creatures you begin to control later in the turn and noncreature permanents that become creatures later in the turn won't get +2/+0.
- You pay all costs and follow all normal timing rules for a card played from exile this way. For example, if the exiled card is a land card, you may play it only during your main phase while the stack is empty.
Estadísticas de Estándar en modo Construido
39.3%
0.0%
43.5%
61
Estadísticas de Outlaws of Thunder Junction en modo Limitado
44.2%
2.0%
43.7%
500