Listes de cartes
R 0067 – TMT


(Acquérez le prochain niveau lorsque vous pourriez lancer un rituel pour ajouter sa capacité.)
À chaque fois qu'une créature que vous contrôlez quitte le champ de bataille, chaque adversaire perd 1 point de vie.
: Niveau 2
Enchantement
Standard
Pioneer
Alchemy
Historique
Intemporel
Brawl historique
- If a creature spell's sneak cost was paid, the creature it becomes enters tapped and attacking the same player, planeswalker, or battle as the creature that was returned to its owner's hand to pay its sneak cost. This is a rule specific to sneak; in other cases, when a creature is put onto the battlefield attacking, that creature's controller chooses which player, planeswalker, or battle it's attacking.
- Each Class starts at level 1 and has the abilities in the top section of its text box. Once a Class advances to level 2 or level 3, it has all of the abilities listed in the associated section of its text box as well.
- You can't activate an ability that advances a Class to a particular level if that Class is already that level or higher. For example, if a Class is already level 2, you can't activate the ability that advances it to level 2 again.
Statistiques Standard en mode Construit
50.1%
0.2%
50.4%
1,100
Stats pour Teenage Mutant Ninja Turtles en mode Limited
53.9%
5.7%
56.5%
30,000