Listes de cartes
C 0236 – ELD


Le Râtelier d'armement arrive sur le champ de bataille avec trois marqueurs +1/+1 sur lui.
: Déplacez un marqueur +1/+1 du Râtelier d'armement sur la créature ciblée. N'activez cette capacité que lorsque vous pourriez lancer un rituel.
Artefact
Standard
Pioneer
Alchemy
Historique
Intemporel
Brawl historique
- The +1/+1 counters on Weapon Rack won't affect it unless it somehow becomes a creature.
- Once Weapon Rack runs out of +1/+1 counters, it remains on the battlefield. You can activate its last ability, but it won't do anything.
- If Weapon Rack has left the battlefield or has no +1/+1 counters on it by the time its activated ability resolves, you won't put a +1/+1 counter on the target creature. If the creature becomes an illegal target or can't have a +1/+1 counter put onto it for some other reason, you won't remove a +1/+1 counter from Weapon Rack.