Lista de cartas
C 0164 – ZNR


Criaturas
Estándar
Pionero
Alquimia
Histórico
Atemporal
Pelea histórica
Común
- If the target creature’s power is greater than 2 as Sneaking Guide’s ability tries to resolve, the ability doesn’t resolve. However, if instead the creature’s power is raised above 2 after the ability resolves, it still can’t be blocked that turn.
- Once a creature with power 2 or less has been blocked, Sneaking Guide’s ability won’t cause it to become unblocked.