Listes de cartes
C 0168 – ZNR


La Sorcellerie synchronisée inflige 4 blessures à une créature ciblée et X blessures au contrôleur de cette créature, X étant le nombre de créatures dans votre groupe. (Votre groupe est composé de jusqu'à un clerc, un gredin, un guerrier et un sorcier.)
Instantané
Standard
Pioneer
Alchemy
Historique
Intemporel
Brawl historique
- If the target creature is an illegal target by the time Synchronized Spellcraft tries to resolve, the spell doesn’t resolve. No player is dealt damage.
- To determine “the number of creatures in your party,” check whether you control a Cleric, whether you control a Rogue, whether you control a Warrior, and whether you control a Wizard. The number is the total number of those checks to which you answered yes. Each creature you control can be counted for only one of those checks.
- If a creature has more than one party creature type, and there are multiple ways to count that creature that could result in a different number of creatures in your party, the highest such number is used. For example, if you control a Cleric and a Cleric Wizard, the number of creatures in your party is two. You can’t choose to have it be just one by counting the Cleric Wizard first as a Cleric.
Statistiques Brawl historique en mode Construit
Stats pour Zendikar Rising en mode Limited
53.1%
14.6%
53.0%
1,900