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Soulèvement élémental

Jumpstart (JMP)

Trouve les meilleurs decks Brawl historique pour Soulèvement élémental, son taux de victoire, sa popularité et les formats de MTG Arena où elle est légale !

Soulèvement élémental
Soulèvement élémental

Target land you control becomes a 4/4 Elemental creature with haste until end of turn. It's still a land. It must be blocked this turn if able.

Instantané
C 0390 – JMP
Standard
Pioneer
Alchemy
Historique
Intemporel
Brawl historique
Commun
Jumpstart
  • If the resulting creature attacks, the defending player must assign at least one blocker to it during the declare blockers step if that player controls any creatures that could block it.
  • You may target a land that’s already a creature. For example, if you target a land that’s also a 0/0 creature and has three +1/+1 counters on it, the resulting land creature will be 7/7.

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