Listes de cartes
U 0125 – AFR


(Acquérez le prochain niveau lorsque vous pourriez lancer un rituel pour ajouter sa capacité.)
Au début de votre étape de fin, si une créature est morte ce tour−ci, chaque adversaire perd 1 point de vie.
: Niveau 2
//Level_2//
Quand cette classe devient niveau 2, regardez les trois cartes du dessus de votre bibliothèque. Mettez l'une d'elles dans votre main et le reste dans votre cimetière.
: Niveau 3
//Level_3//
Au début de votre étape de fin, chaque adversaire perd un nombre de points de vie égal au nombre de points de vie qu'il a perdu ce tour−ci. (Les blessures provoquent la perte de points de vie.)
Enchantement
Standard
Pioneer
Alchemy
Historique
Intemporel
Brawl historique
- Warlock Class does not need to have been on the battlefield when the creature died for its first ability. For example, if a creature died in combat and you cast Warlock Class in your second main phase, the ability will trigger at the beginning of your end step.
- Warlock Class's first ability will trigger only once during your end step, no matter how many creatures died this turn. However, if no creatures have died so far this turn as the end step begins, the ability won't trigger at all. It's not possible to cause a creature to die during the end step in time to have the ability trigger.
- Each Class has five abilities. The three in the major sections of its text box are class abilities. Class abilities can be static, activated, or triggered abilities. The other two are level abilities, one activated ability to advance the Class to level 2 and another to advance the Class to level 3.