Listes de cartes
U 0513 – J25


Jusqu'à deux créatures ciblées gagnent chacune +1/+0 et acquièrent l'initiative jusqu'à la fin du tour. (Elles infligent des blessures de combat avant les créatures sans l'initiative.)
Folie (Si vous vous défaussez de cette carte, défaussez−vous-en vers l'exil. Quand vous faites ainsi, lancez-la pour son coût de folie ou mettez-la dans votre cimetière.)
Instantané
Standard
Pioneer
Alchemy
Historique
Intemporel
Brawl historique
Peu commun
Foundations Jumpstart
- If you discard a card with madness while a spell or ability is resolving, it moves immediately to exile. Continue resolving that spell or ability, noting that the card you discarded is not in your graveyard at this time. Its madness triggered ability will be placed onto the stack once that spell or ability has completely resolved.
- Cards are discarded in a Magic game only from a player's hand. Effects that put cards into a player's graveyard from anywhere else do not cause those cards to be discarded.
- Madness works independently of why you're discarding the card. You could discard it to pay a cost, because a spell or ability tells you to, or because you have too many cards in your hand during your cleanup step. You can't discard a card with madness just because you want to, though.