Cards List
C 0529 – J25


J25
AKR
Enchanter : une créature que vous contrôlez
Quand le Cartouche de zèle arrive, une créature ciblée ne peut pas bloquer ce tour−ci.
La créature enchantée gagne +1/+1 et a la célérité. (Elle peut attaquer et dès le tour où elle est arrivée sous votre contrôle.)
Enchantment
Standard
Pioneer
Alchemy
Historic
Timeless
Historic Brawl
- Cartouche is an enchantment subtype with no special meaning. Other cards may care about which enchantments are Cartouches.
- If the target creature becomes an illegal target before a Cartouche spell resolves, the spell doesn't resolve. It doesn't enter the battlefield.
- Each Cartouche is an Aura with "Enchant creature you control." If another player gains control of either the Cartouche or the enchanted creature (but not both), then the Cartouche will be enchanting an illegal permanent and be put into its owner's graveyard as a state-based action.