Listes de cartes
M 0070 – SPG


Enchanter : joueur
À chaque fois que le joueur enchanté lance un sort non−créature, lancez un d6. Le Maléfice accablant inflige à ce joueur un nombre de blessures égal au résultat. Puis attachez le Maléfice accablant à un autre de vos adversaires choisi au hasard.
Enchantement
Standard
Pioneer
Alchemy
Historique
Intemporel
Brawl historique
Mythique
Special Guests
- If Maddening Hex is attached to your only opponent, it stays attached to that player as the ability resolves.
- Dice are identified by the number of faces each one has. For example, a d20 is a twenty-sided die.
- Dice used must have equally likely outcomes and the roll must be fair. Although physical dice are recommended, digital substitutes are allowed, provided they have the same number of equally likely outcomes as specified in the original roll instruction.