Listes de cartes
C 0180 – J25


Enchanter : une créature que vous contrôlez
Quand les Chaînes de détention arrivent, exilez un permanent non−terrain ciblé qu'un adversaire contrôle jusqu'à ce que les Chaînes de détention quittent le champ de bataille.
La créature enchantée a parade . (À chaque fois qu'elle devient la cible d'un sort ou d'une capacité qu'un adversaire contrôle, contrecarrez ce sort ou cette capacité à moins que ce joueur ne paie .)
Enchantement
Standard
Pioneer
Alchemy
Historique
Intemporel
Brawl historique
Commun
Foundations Jumpstart
- Auras attached to the exiled permanent will be put into their owners' graveyards. Any Equipment will become unattached and remain on the battlefield. Any counters on the exiled permanent will cease to exist. When the card returns to the battlefield, it will be a new object with no connection to the card that was exiled.
- If an Aura is exiled this way, its owner chooses what it will enchant as it returns to the battlefield. An Aura put onto the battlefield this way doesn't target anything (so it could be attached to a permanent with shroud, for example), but the Aura's enchant ability restricts what it can be attached to. If the Aura can't legally be attached to anything, it remains in exile for the rest of the game.
- If a token is exiled this way, it will cease to exist and won't return to the battlefield.