Elenco carte


U 0159 – SIR
Bandita delle Alture Geier
Shadows over Innistrad Remastered (SIR)
Trova i migliori mazzi Historic Brawl per Bandita delle Alture Geier, il suo winrate, la popolarità e i formati di MTG Arena in cui è legale!




Bandita delle Alture Geier
Haste
At the beginning of each upkeep, if no spells were cast last turn, transform this creature.
Creature
Alfa del Branco Vildin
Whenever a Werewolf you control enters, you may transform it.
At the beginning of each upkeep, if a player cast two or more spells last turn, transform this creature.
Creature
Standard
Pioneer
Alchemy
Historic
Timeless
Historic Brawl
- If a creature with haste transforms and no longer has haste on the same turn that it comes under your control, such as if you cast a Geier Reach Bandit when you already control a Vildin-Pack Alpha and choose to transform it, it won’t be able to attack that turn.
- If you control three Vildin-Pack Alphas and a Werewolf enters the battlefield under your control, you may transform it, transform it again, and transform it a third time.
- The abilities that transform a Werewolf back and forth look at the entire previous turn, even if the Werewolf with that ability wasn't on the battlefield for some or all of that turn.