Elenco carte
R 0027 – AFR


Cautela
Ogniqualvolta Nadaar, Paladino Altruista entra nel campo di battaglia o attacca, esplora il dungeon. (Entra nella prima stanza o avanza a quella successiva.)
Le altre creature che controlli prendono +1/+1 fintanto che hai completato un dungeon.
Creature
Standard
Pioneer
Alchemy
Historic
Timeless
Historic Brawl
- Nadaar doesn't need to have been on the battlefield when you completed a dungeon for its last ability to function.
- To venture into the dungeon, a player moves their venture marker into the next room of the dungeon they are currently in. If they aren't currently in a dungeon, that player instead chooses a dungeon card from outside the game, puts it into the command zone, and moves their venture marker onto the first room.
- Moving into a dungeon room will cause its room ability to trigger.