Elenco carte
M 0115 – MH3


Non perdi il mana rosso non speso al termine di fasi e sottofasi.
Artemagica — Ogniqualvolta lanci o copi una magia istantaneo o stregoneria, scarta una carta, poi pesca una carta. Se è la seconda volta che si è risolta questa abilità in questo turno, Cenerina, Danzatrice della Fiamma infligge 2 danni a ogni avversario e a ogni creatura che controlla. Se è la terza volta, aggiungi .
Creature
Standard
Pioneer
Alchemy
Historic
Timeless
Historic Brawl
- You can keep unspent red mana indefinitely while Ashling is on the battlefield. That means if you add a red mana during one step or phase, you can spend it during a later step or phase, or even a later turn. You will still lose other types of unspent mana as each step and phase ends.
- If a red mana you add has certain restrictions or riders associated with it (for example, if it was produced by the last ability of Arena of Glory), they'll apply to that mana no matter when you spend it.
- Once Ashling leaves the battlefield, you have until the end of the current step or phase to spend whatever red mana you have before you lose that mana as normal. There is no penalty associated with this other than the loss of the mana.
Statistiche Historic Constructed
Statistiche Modern Horizons 3 Limited
50.2%
1.2%
-
200