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無(む)私(し)のパラディン、ナダール

Adventures in the Forgotten Realms (AFR)

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無(む)私(し)のパラディン、ナダール
無(む)私(し)のパラディン、ナダール
Créature
R 0027 – AFR
Standard
Pioneer
Alchemy
Historique
Intemporel
Brawl historique
  • Nadaar doesn't need to have been on the battlefield when you completed a dungeon for its last ability to function.
  • To venture into the dungeon, a player moves their venture marker into the next room of the dungeon they are currently in. If they aren't currently in a dungeon, that player instead chooses a dungeon card from outside the game, puts it into the command zone, and moves their venture marker onto the first room.
  • Moving into a dungeon room will cause its room ability to trigger.
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