단짝
MTG 메카닉
You can have up to one chosen companion for each game. That chosen companion doesn't start in your main deck. Rather, it's a card in your sideboard. This means it doesn't count as a card toward meeting the minimum deck size in the format you're playing, but in Constructed formats, it is one of your fifteen sideboard cards. Just before the game begins, reveal your chosen companion to all players. Once during the game, but only during your main phase if the stack is empty, you can pay {3} to put your chosen companion into your hand.
단짝 Rules
A keyword ability that allows a player to choose one creature card from outside the game as a companion if the restriction of that card’s companion ability is met. Once a player has chosen a companion, that player may pay {3} to put it into their hand once during the game. See rule 702.139, “Companion.”
- 702.139a: Companion is a keyword ability that functions outside the game. It’s written as “Companion—[Condition].” Before the game begins, you may reveal one card you own from outside the game with a companion ability whose condition is fulfilled by your starting deck. (See rule 103.2b.) Once during the game, any time you have priority and the stack is empty, but only during a main phase of your turn, you may pay {3} and put that card into your hand. This is a special action that doesn’t use the stack (see rule 116.2g). This is a change from previous rules.
- 702.139b: If a companion ability refers to your starting deck, it refers to your deck after you’ve set aside any sideboard cards. In a Commander game, this is also before you’ve set aside your commander.
- 702.139c: Once you take the special action and put the card with companion into your hand, it remains in the game until the game ends.
- 702.139d: Cards can enter Commander games from outside the game via the companion special action.
MTGA Sets with 단짝
단짝 포함 최신 카드















