Cards List
Eccentric Apprentice
Standard
Best of 1
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Flying
When Eccentric Apprentice enters, venture into the dungeon. (Enter the first room or advance to the next room.)
At the beginning of combat on your turn, if you've completed a dungeon, up to one target creature becomes a Bird with base power and toughness 1/1 and flying until end of turn.
Kreatur
Uncommon
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