Cards List

Smuggler's Surprise

Outlaws of Thunder Junction (OTJ)

Find the best Standard decks for Smuggler's Surprise, it's winrate, popularity and the MTG Arena formats where it is legal!

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Smuggler's Surprise
Smuggler's Surprise

Spree (Choose one or more additional costs.)

+ — Mill four cards. You may put up to two creature and/or land cards from among the milled cards into your hand.

+ — You may put up to two creature cards from your hand onto the battlefield.

+ — Creatures you control with power 4 or greater gain hexproof and indestructible until end of turn.

Instant
R 0180 – OTJ
Standard
Pioneer
Alchemy
Historic
Timeless
Historic Brawl
  • If an effect allows you to cast a spell with spree "without paying its mana cost," you must still choose at least one mode and pay the associated additional costs.
  • The effect of Smuggler's Surprise's last mode affects only creatures you control at the time it resolves. Creatures you begin to control later in the turn and noncreature permanents that become creatures later in the turn won't get hexproof or indestructible. However, if you chose Smuggler's Surprise's second mode, any creatures you put onto the battlefield that way will gain hexproof and indestructible until end of turn if their power is 4 or greater.
  • Spells with spree have a + (plus sign) indicator in the upper right corner of the card frame. This has no rules meaning and serves only to remind players that at least one additional cost is required to cast the spell.
Show All 13 Rules

Constructed Standard Stats

48.5%
0.7%
51.2%
5,800

Limited Outlaws of Thunder Junction Stats

53.3%
3.7%
53.8%
930

Most Popular Standard Deck

Creature (24)
(8)
(4)
Land (24)