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Ashling, Flame Dancer

Modern Horizons 3 (MH3)

为 Ashling, Flame Dancer 寻找最佳的标准套牌,包括其胜率、热度,以及该牌在万智牌:竞技场中的合法赛制!

Ashling, Flame Dancer
Ashling, Flame Dancer
生物
M 0115 – MH3
标准
先驱
炼金
史迹
永续
史迹争锋
  • You can keep unspent red mana indefinitely while Ashling is on the battlefield. That means if you add a red mana during one step or phase, you can spend it during a later step or phase, or even a later turn. You will still lose other types of unspent mana as each step and phase ends.
  • If a red mana you add has certain restrictions or riders associated with it (for example, if it was produced by the last ability of Arena of Glory), they'll apply to that mana no matter when you spend it.
  • Once Ashling leaves the battlefield, you have until the end of the current step or phase to spend whatever red mana you have before you lose that mana as normal. There is no penalty associated with this other than the loss of the mana.
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