Cards List

Balamb Garden, SeeD Academy

Final Fantasy (FIN)

Find the best Standard decks for Balamb Garden, SeeD Academy, it's winrate, popularity and the MTG Arena formats where it is legal!

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Balamb Garden, SeeD Academy
Balamb Garden, SeeD Academy
Balamb Garden, Airborne
Balamb Garden, Airborne

Balamb Garden, SeeD Academy

This land enters tapped.

: Add or .

, : Transform this land. This ability costs less to activate for each other Town you control.

Land

Balamb Garden, Airborne

Flying

Whenever Balamb Garden attacks, draw a card.

Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.)

Artifact
R 0272 – FIN
Standard
Pioneer
Alchemy
Historic
Timeless
Historic Brawl
  • Town is a land type with no special meaning. It doesn't grant the land any intrinsic abilities. Other cards may care about which lands are Towns.
  • A nonmodal double-faced card enters with its front face up by default, unless a spell or ability instructs you to put it onto the battlefield transformed or allows you to cast it transformed, in which case it enters with its back face up.
  • The back face of a nonmodal double-faced card usually has a color indicator that defines its color.
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Constructed Standard Stats

47.9%
0.1%
47.4%
430

Limited Final Fantasy Stats

57.6%
3.1%
64.5%
730

Most Popular Standard Deck

Creature (24)
(8)
(4)
Land (24)