卡牌列表

少年忍者

Teenage Mutant Ninja Turtles (TMT)

为 少年忍者 寻找最佳的标准套牌,包括其胜率、热度,以及该牌在万智牌:竞技场中的合法赛制!

最后更新:
少年忍者
少年忍者

(Gain the next level as a sorcery to add its ability.)

Whenever a creature you control leaves the battlefield, each opponent loses 1 life.

: Level 2

Creatures you control get +1/+0 and have menace.

: Level 3

Creature cards in your graveyard have sneak .

You may cast creature spells from your graveyard using their sneak abilities.

结界
R 0067 – TMT
标准
先驱
炼金
史迹
永续
史迹争锋
  • If a creature spell's sneak cost was paid, the creature it becomes enters tapped and attacking the same player, planeswalker, or battle as the creature that was returned to its owner's hand to pay its sneak cost. This is a rule specific to sneak; in other cases, when a creature is put onto the battlefield attacking, that creature's controller chooses which player, planeswalker, or battle it's attacking.
  • Each Class starts at level 1 and has the abilities in the top section of its text box. Once a Class advances to level 2 or level 3, it has all of the abilities listed in the associated section of its text box as well.
  • You can't activate an ability that advances a Class to a particular level if that Class is already that level or higher. For example, if a Class is already level 2, you can't activate the ability that advances it to level 2 again.
显示全部 11 条规则

标准构筑赛统计

51.0%
0.2%
53.3%
640

Teenage Mutant Ninja Turtles限制赛统计

53.9%
5.7%
56.5%
30,000

热门标准套牌

生物 (24)
(8)
(4)
(24)