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恐骐兽驯师

War of the Spark (WAR)

为 恐骐兽驯师 寻找最佳的先驱套牌,包括其胜率、热度,以及该牌在万智牌:竞技场中的合法赛制!

恐骐兽驯师
恐骐兽驯师

践踏

每当一个力量等于或大于4的生物在你的操控下进战场时,在恐骐兽驯师上放置一个+1/+1指示物。

生物
C 0166 – WAR
标准
先驱
炼金
史迹
永续
史迹争锋
  • The entering creature must have power 4 or greater as it enters the battlefield, or Kronch Wrangler’s ability won’t trigger. Static abilities that raise (or lower) a creature’s power are taken into account. However, you can’t have a creature with power 3 or less enter the battlefield, raise its power with a spell, an activated ability, or a triggered ability, and have Kronch Wrangler’s ability trigger.
  • If the entering creature’s power changes to 3 or less after it has entered the battlefield, you’ll still put a +1/+1 counter on Kronch Wrangler.
  • If Kronch Wrangler’s power is raised to 4 or greater as it enters the battlefield, it will cause its own ability to trigger.

先驱构筑赛统计

War of the Spark限制赛统计

54.2%
17.7%
54.8%
4,700

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