Cards List
R 0237 – IKO
欧佐晶岩
Ikoria: Lair of Behemoths (IKO)
Find the best Standard decks for 欧佐晶岩, it's winrate, popularity and the MTG Arena formats where it is legal!


Artifact
Standard
Pioneer
Alchemy
Historic
Timeless
Historic Brawl
Rare
Historic
- The Ozolith's first ability doesn't move counters off the creature that's left the battlefield. Rather, you put the same number of each kind of counter the creature had onto The Ozoloith. Notably, if you somehow control a second The Ozolith, each one will receive the same number and kinds of counters that were on the creature that left the battlefield. Similarly, if the creature has an ability that triggers when it leaves the battlefield that refers to the number of counters it had, that ability will use the number of counters that were on the permanent, even if The Ozolith's first ability resolves first.
- +1/+1 counters on The Ozolith have no effect unless it becomes a creature. Keyword counters on The Ozolith will grant it keywords that may have no practical effect. For example, flying on a noncreature artifact is just strange, but hexproof on a noncreature artifact is entirely useful.
- As The Ozolith's last ability resolves, you choose whether to move the counters.