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进食时刻

Foundations Jumpstart (J25)

为 进食时刻 寻找最佳的史迹套牌,包括其胜率、热度,以及该牌在万智牌:竞技场中的合法赛制!

进食时刻
进食时刻

Choose target creature an opponent controls. When that creature dies this turn, you gain 3 life. Target creature you control fights that creature. (Each deals damage equal to its power to the other.)

法术
C 0727 – J25
标准
先驱
炼金
史迹
永续
史迹争锋
  • Time to Feed has two targets: a creature an opponent controls and a creature you control. If only one of those creatures is a legal target when Time to Feed tries to resolve, the creatures won't fight and neither will deal or be dealt damage. If the creature you don't control is the illegal target, you won't gain life when it dies.
  • If neither creature is a legal target when Time to Feed tries to resolve, the spell won't resolve and none of its effects will happen.
  • If the first target creature dies that turn, you'll gain 3 life no matter what caused the creature to die or who controls the creature at that time.

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