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碎颅落岩

Zendikar Rising (ZNR)

为 碎颅落岩 寻找最佳的史迹争锋套牌,包括其胜率、热度,以及该牌在万智牌:竞技场中的合法赛制!

碎颅落岩
碎颅落岩
锤岩隘口碎颅
锤岩隘口碎颅

碎颅落岩

碎颅落岩对至多两个目标生物和/或鹏洛客造成共X点伤害,你可以任意分配。如果X等于或大于6,则改为碎颅落岩对它们造成共两倍于X数量的伤害,你可以任意分配。

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法术

锤岩隘口碎颅

于锤岩隘口碎颅进战场时,你可以支付3点生命。如果你未如此作,则它须横置进战场。

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法术


"The safest way across the Skyfangs is to fly. Shatterskull Pass is a pretty distant second." —Samila, Murasa Expeditionary House
M 0161 – ZNR
标准
先驱
炼金
史迹
永续
史迹争锋
  • To determine whether it is legal to play a modal double-faced card, consider only the characteristics of the face you're playing and ignore the other face's characteristics.
  • If an effect allows you to play a specific modal double-faced card, you may cast it as a spell or play it as a land, as determined by which face you choose to play. If an effect allows you to cast (rather than "play") a specific modal double-faced card, you can't play it as a land.
  • If an effect allows you to play a land or cast a spell from among a group of cards, you may play or cast a modal double-faced card with any face that fits the criteria of that effect.
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史迹争锋构筑赛统计

Zendikar Rising限制赛统计

53.7%
1.5%
-
190

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