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团结之力

Zendikar Rising (ZNR)

为 团结之力 寻找最佳的先驱套牌,包括其胜率、热度,以及该牌在万智牌:竞技场中的合法赛制!

团结之力
团结之力

选择目标由你操控的生物。你冒险团中每有一个生物,便在其上放置一个+1/+1指示物。(冒险团由僧侣、浪客、战士和法术师组成,每种类别至多只计入一个。)

法术
C 0206 – ZNR
标准
先驱
炼金
史迹
永续
史迹争锋
  • To determine “the number of creatures in your party,” check whether you control a Cleric, whether you control a Rogue, whether you control a Warrior, and whether you control a Wizard. The number is the total number of those checks to which you answered yes. Each creature you control can be counted for only one of those checks.
  • If a creature has more than one party creature type, and there are multiple ways to count that creature that could result in a different number of creatures in your party, the highest such number is used. For example, if you control a Cleric and a Cleric Wizard, the number of creatures in your party is two. You can’t choose to have it be just one by counting the Cleric Wizard first as a Cleric.
  • An ability referring to the number of creatures in your party gets a number from zero to four. Such abilities never ask which creatures are in your party, and you never have to designate specific creatures as being in your party. You can’t choose to exclude creatures from this count to lower the number.

先驱构筑赛统计

Zendikar Rising限制赛统计

46.2%
3.3%
39.5%
430

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