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英灵升殿

Kaldheim (KHM)

为 英灵升殿 寻找最佳的先驱套牌,包括其胜率、热度,以及该牌在万智牌:竞技场中的合法赛制!

英灵升殿
英灵升殿

(于此传纪进战场时及于你抓牌步骤后,加一个学问指示物。到III后牺牲之。)

I, II — 选择一个由你操控的生物。直到你的下一个回合,所有将对由你操控之生物造成的伤害改为对该生物造成之。

III — 将目标生物牌从你的坟墓场移回战场,且上面有一个飞行指示物。该生物额外具有天使与战士此两种类别。

结界
U 0202 – KHM
标准
先驱
炼金
史迹
永续
史迹争锋
  • You choose a creature for the chapter I/II ability as that ability resolves.
  • If the chosen creature isn’t on the battlefield at the time damage would be dealt to creatures you control, that damage is dealt to whichever creature(s) it was supposed to be dealt to. It won’t be redirected.
  • The chapter I/II ability doesn’t change whether the damage is combat damage or not. If combat damage would be dealt to a creature you control, the damage that’s dealt instead to the chosen creature is still combat damage.
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