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卡尔杜恶毒复生

Kaldheim (KHM)

为 卡尔杜恶毒复生 寻找最佳的先驱套牌,包括其胜率、热度,以及该牌在万智牌:竞技场中的合法赛制!

卡尔杜恶毒复生
卡尔杜恶毒复生

(于此传纪进战场时及于你抓牌步骤后,加一个学问指示物。到III后牺牲之。)

I — 你可以牺牲一个生物。当你如此作时,卡尔杜恶毒复生对任意一个目标造成3点伤害。

II — 每位牌手各弃一张牌。

III — 将目标生物牌从你的坟墓场移回战场。在其上放置一个+1/+1指示物。它获得敏捷异能直到你的下一个回合。

结界
U 0217 – KHM
标准
先驱
炼金
史迹
永续
史迹争锋
  • The chapter I ability goes on the stack without a target. While that ability is resolving, you may sacrifice a creature. When you do, the reflexive triggered ability triggers and you pick a target to be dealt damage. This is different than effects that say "If you do" in that players may take actions after you've sacrificed the creature but before damage is dealt.
  • As the chapter II ability resolves, first the player whose turn it is chooses a card in hand and sets it aside without revealing it, then each other player in turn order does the same. Then all the chosen cards are discarded at the same time.
  • As a Saga enters the battlefield, its controller puts a lore counter on it. As your precombat main phase begins (immediately after your draw step), you put another lore counter on each Saga you control. Putting a lore counter on a Saga in either of these ways doesn't use the stack.
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