卡牌列表
M 0181 – AFR


:深入地城。(进入第一个房间,或前进至下一个房间。)
:检视你牌库顶的六张牌。你可以展示其中的一张生物牌并将它置于你手上。如果它是传奇,则你获得3点生命。将其余的牌以随机顺序置于你的牌库底。
:你获得具有以下异能的徽记~「由你操控的生物具有践踏与敏捷异能,且你完成过的地城中每有一个不同名称便得+2/+2。」
鹏洛客
标准
先驱
炼金
史迹
永续
史迹争锋
- Ellywick Tumblestrum's last ability counts all dungeons you've completed, whether they were completed before or after the emblem was created.
- The emblem grants trample and haste even if you haven't completed a dungeon.
- To venture into the dungeon, a player moves their venture marker into the next room of the dungeon they are currently in. If they aren't currently in a dungeon, that player instead chooses a dungeon card from outside the game, puts it into the command zone, and moves their venture marker onto the first room.
史迹争锋构筑赛统计
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