卡牌列表
U 0244 – AFR


攀越~:目标墙本回合不能进行阻挡。
捆绑~,:目标生物于其操控者的下一个重置步骤中不能重置。
降下~,:深入地城。只能于法术时机起动。(进入第一个房间,或前进至下一个房间。)
神器
标准
先驱
炼金
史迹
永续
史迹争锋
- Activating the Climb Over ability after a Wall has blocked won't change or undo that block.
- The Tie Up ability doesn't tap the creature, it just prevents it from untapping if it is already tapped or becomes tapped through some other means.
- To venture into the dungeon, a player moves their venture marker into the next room of the dungeon they are currently in. If they aren't currently in a dungeon, that player instead chooses a dungeon card from outside the game, puts it into the command zone, and moves their venture marker onto the first room.
史迹争锋构筑赛统计
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