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进军依尼翠 // 亡者蜂拥

March of the Machine (MOM)

为 进军依尼翠 // 亡者蜂拥 寻找最佳的史迹争锋套牌,包括其胜率、热度,以及该牌在万智牌:竞技场中的合法赛制!

进军依尼翠 // 亡者蜂拥
进军依尼翠 // 亡者蜂拥
进军依尼翠 // 亡者蜂拥
进军依尼翠 // 亡者蜂拥

进军依尼翠 // 亡者蜂拥

(于围攻进战场时,选择一位对手来防卫之。你和其他牌手能攻击围攻。当围攻失守时,将它放逐,然后你施放已转化的此牌。)

闪现

当进军依尼翠进战场时,目标由对手操控的生物得−13/-13直到回合结束。

战役

进军依尼翠 // 亡者蜂拥

当亡者蜂拥进战场时,派出两个2/2黑色灵俑衍生生物。

:将目标牌从坟墓场放逐。如果它是生物牌,则派出一个2/2黑色灵俑衍生生物。

结界

The eerie magic animating Innistrad's zombies rendered them immune to phyresis, making them crucial to the plane's defense.
M 0115 – MOM
标准
先驱
炼金
史迹
永续
史迹争锋
  • Sieges each have an intrinsic triggered ability. That ability is “When the last defense counter is removed from this permanent, exile it, then you may cast it transformed without paying its mana cost.”
  • As a Siege enters the battlefield, its controller chooses an opponent to be its protector.
  • A Siege’s controller can’t be its protector. If a Siege’s protector ever gains control of it, they choose a new player to be its protector. This is a state-based action.
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