卡牌列表

M 0038 – WOE


在你的结束步骤开始时,在每个由你操控的生物上各放置一个+1/+1指示物。重置这些生物。
//ADV//
雅登瓦忠贞
瞬间~历险
派出一个2/2白色,具警戒异能的骑士衍生生物。(然后放逐此牌。之后你还可以从放逐区施放该结界。)
结界
标准
先驱
炼金
史迹
永续
史迹争锋
- An adventurer card is a permanent card in every zone except the stack, as well as while on the stack if not cast as an Adventure. Ignore its alternative characteristics in those cases. For example, while it's in your graveyard, Questing Druid is a green creature card whose mana value is 2. It can't be the target of Tenacious Tomeseeker's triggered ability ("return target instant or sorcery card from your graveyard to your hand").
- When casting a spell as an Adventure, use the alternative characteristics and ignore all of the card's normal characteristics. The spell's color, mana cost, mana value, and so on are determined by only those alternative characteristics. If the spell leaves the stack, it immediately resumes using its normal characteristics.
- If you cast an adventurer card as an Adventure, use only its alternative characteristics to determine whether it's legal to cast that spell. For example, if you control Johann, Apprentice Sorcerer ("Once each turn, you may cast an instant or sorcery spell from the top of your library.") and Questing Druid is on top of your library, you can cast Seek the Beast, but not Questing Druid.