卡牌列表

M 0157 – WOE


每当一个由你操控的来源向任一对手造成非战斗伤害时,你可以从你牌库顶放逐等量的牌。本回合中,你可以使用这些牌。
//ADV//
鞍博雷烈焰
瞬间~历险
鞍博雷烈焰对任意一个目标造成2点伤害。(然后放逐此牌。之后你还可以从放逐区施放该结界。)
结界
标准
先驱
炼金
史迹
永续
史迹争锋
- Combat damage is the damage that's dealt automatically by attacking and blocking creatures. Any other damage is noncombat damage, even if it's dealt during a combat phase by an attacking or blocking creature.
- You pay all costs and follow all normal timing rules for a card played this way. For example, if the exiled card is a land card, you may play it only during your main phase while the stack is empty.
- An adventurer card is a permanent card in every zone except the stack, as well as while on the stack if not cast as an Adventure. Ignore its alternative characteristics in those cases. For example, while it’s in your graveyard, Questing Druid is a green creature card whose mana value is 2. It can’t be the target of Tenacious Tomeseeker’s triggered ability (“return target instant or sorcery card from your graveyard to your hand”).