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饮灵吸血鬼

Murders at Karlov Manor (MKM)

为 饮灵吸血鬼 寻找最佳的标准套牌,包括其胜率、热度,以及该牌在万智牌:竞技场中的合法赛制!

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饮灵吸血鬼
饮灵吸血鬼

飞行

每当另一个力量等于或小于2的生物在你操控下进战场时,每位对手各失去1点生命且你获得1点生命。

:由你操控且力量等于或小于2的生物获得死触与系命异能直到回合结束。

生物
U 0243 – MKM
标准
先驱
炼金
史迹
永续
史迹争锋
  • Wispdrinker Vampire's triggered ability checks the power of a creature only at the moment it enters the battlefield. If it enters with counters, those counters are included. If that creature's power is 2 or less when it enters the battlefield but becomes greater than 2 after the ability triggers, each opponent will still lose 1 life and you'll still gain 1 life.
  • Wispdrinker Vampire's activated ability affects only creatures you control at the time it resolves. Creatures you begin to control later in the turn won't get deathtouch or lifelink.

标准构筑赛统计

51.0%
0.0%
55.7%
250

Murders at Karlov Manor限制赛统计

50.7%
6.5%
54.7%
750

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