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放浪团伙

Outlaws of Thunder Junction (OTJ)

为 放浪团伙 寻找最佳的标准套牌,包括其胜率、热度,以及该牌在万智牌:竞技场中的合法赛制!

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放浪团伙
放浪团伙

当放浪团伙进战场时,派出一个1/1红色佣兵衍生生物,且具有「:目标由你操控的生物得+1/+0直到回合结束。只能于法术时机起动。」

每当一个由你操控的狂徒死去时,每位对手各失去1点生命且你获得1点生命。(杀手、佣兵、海盗、浪客和邪术师是狂徒。)

结界
U 0099 – OTJ
标准
先驱
炼金
史迹
永续
史迹争锋
  • If one or more outlaws you control die at the same time that Rakish Crew leaves the battlefield, its last ability triggers for each of those outlaws.
  • A card, spell, or permanent is an outlaw if it has the Assassin, Mercenary, Pirate, Rogue, or Warlock creature type. It doesn’t matter if it has more than one of those creature types; as long as it has at least one, it’s an outlaw.
  • Outlaw is not a creature type. If an effect asks you to choose a creature type, you can’t choose outlaw.
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标准构筑赛统计

41.9%
0.0%
38.7%
170

Outlaws of Thunder Junction限制赛统计

47.9%
4.7%
48.7%
1,100

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