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R 0237 – IKO
Der Ozolith
Ikoria: Lair of Behemoths (IKO)
Finde die besten Pionier-Decks für Der Ozolith, ihre Gewinnrate, Beliebtheit und die MTG-Arena-Formate, für die sie erlaubt ist!
Zuletzt aktualisiert:


Immer wenn eine Kreatur, die du kontrollierst, das Spiel verlässt und falls Marken auf ihr lagen, lege jene Marken auf den Ozolith.
Zu Beginn des Kampfes in deinem Zug und falls der Ozolith Marken auf sich liegen hat, kannst du alle Marken vom Ozolith auf eine Kreatur deiner Wahl bewegen.
Artefakt
Standard
Pionier
Alchemie
Historisch
Zeitlos
Historisches Kartenchaos
- The Ozolith's first ability doesn't move counters off the creature that's left the battlefield. Rather, you put the same number of each kind of counter the creature had onto The Ozoloith. Notably, if you somehow control a second The Ozolith, each one will receive the same number and kinds of counters that were on the creature that left the battlefield. Similarly, if the creature has an ability that triggers when it leaves the battlefield that refers to the number of counters it had, that ability will use the number of counters that were on the permanent, even if The Ozolith's first ability resolves first.
- +1/+1 counters on The Ozolith have no effect unless it becomes a creature. Keyword counters on The Ozolith will grant it keywords that may have no practical effect. For example, flying on a noncreature artifact is just strange, but hexproof on a noncreature artifact is entirely useful.
- As The Ozolith's last ability resolves, you choose whether to move the counters.
Deckbau-Pionier-Statistik
50.3%
0.2%
54.8%
170
Limited-Ikoria: Lair of Behemoths-Statistik
45.6%
1.5%
42.4%
430