Kartenliste
C 0202 – ZNR


Lege eine +1/+1−Marke auf bis zu eine Kreatur deiner Wahl. Du erhältst 2 Lebenspunkte dazu. Du darfst in diesem Zug ein zusätzliches Land spielen.
Ziehe eine Karte.
Hexerei
Standard
Pionier
Alchemie
Historisch
Zeitlos
Historisches Kartenchaos
- If you choose a target creature and it’s an illegal target by the time Scale the Heights tries to resolve, the spell doesn’t resolve. You don’t gain life, draw a card, or get to play an additional land.
- The permission to play lands is cumulative with other effects that allow you to play additional lands, such as that of Nahiri’s Lithoforming.
- You don’t play a land as Scale the Heights resolves; Scale the Heights fully resolves first and you draw a card, perhaps including a land you’ll play later. If it’s not your turn, you won’t be able to play a land this turn at all.
Deckbau-Historisches Kartenchaos-Statistik
Limited-Zendikar Rising-Statistik
51.6%
10.8%
53.1%
1,400