Kartenliste
M 0207 – AFR


Die Tarraske hat Eile und Abwehr , solange sie gewirkt wurde.
Immer wenn Die Tarraske angreift, kämpft sie gegen eine Kreatur deiner Wahl, die der verteidigende Spieler kontrolliert.
Kreatur
Standard
Pionier
Alchemie
Historisch
Zeitlos
Historisches Kartenchaos
- The Tarrasque will have haste and ward {10} even if it was cast from a zone other than your hand. May we suggest the command zone?
- Fighting is not optional. If there is at least one legal target for The Tarrasque's last ability, it must fight.
- The fight happens in the declare attackers step before blockers are declared. Unless the creature it is fighting survives, that creature won't be able to block that combat.