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C 0123 – ONE


Eine Kreatur deiner Wahl erhält +3/+1 bis zum Ende des Zuges.
Schicke die oberste Karte deiner Bibliothek ins Exil. Du kannst sie bis zum Ende deines nächsten Zuges spielen.
Spontanzauber
Standard
Pionier
Alchemie
Historisch
Zeitlos
Historisches Kartenchaos
Gewöhnlich
Phyrexia: All Will Be One
- You pay all costs and follow all normal timing rules for a card played this way. For example, if the exiled card is a land card, you may play it only during your main phase while the stack is empty.
- If the target creature is an illegal target by the time the spell tries to resolve (most likely because it has left the battlefield in response), the spell will not resolve. No card will be exiled.